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Meanwhile, I was fixing ever-increasing numbers of bugs in my large-scale mod just because I had to rewrite many subsystems to get online multiplayer and scripting systems to work anyway. If some issues were initially overlooked due to deadlines, this can go on for quite some time. Originally update 99 was stuck in a bit of a limbo - PC issues could not be given proper attention because the codebase was frozen while waiting for the builds to pass PSN certification, and that was taking longer than usual because, well, that's how it goes with certification - you fix things, a QA session is scheduled few weeks into future, then you get a new list of things to fix. This blog post outlines my involvement, changes, and answers some common questions. So it has come to this - Nuclear Throne update 99 releases today! (also see AMA on subreddit)įor me it's even slightly more remarkable, as I did additional programming for this update.
